EngineLib
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BaseEngine Member List

This is the complete list of members for BaseEngine, including all inherited members.

addSprite(BaseSprite *sprite)BaseEngine
addSprite(BaseSprite *sprite, int x, int y)BaseEngine
BaseEngine() (defined in BaseEngine)BaseEngine
BaseEngine(SDL_Renderer *renderer)BaseEngine
down() (defined in BaseEngine)BaseEngine
drawLine(Vector2D v1, Vector2D v2)BaseEngine
drawLine(Vector2D v1, Vector2D v2, SDL_Color col)BaseEngine
getFrameRate()BaseEngine
getHeight()BaseEngine
getLastFrameTime()BaseEngine
getMap()BaseEngine
getRenderer()BaseEngine
getTileSet()BaseEngine
getTTFFont(TTF_Font *ft, const char *filename, int size)BaseEngine
getWidth()BaseEngine
init(int screen_width, int screen_height, int framerate)BaseEngine
left() (defined in BaseEngine)BaseEngine
loadTTFFont(const char *filename, int size)BaseEngine
postRender()=0BaseEnginepure virtual
preRender()=0BaseEnginepure virtual
render()BaseEnginevirtual
render_text(SDL_Renderer *renderer, int x, int y, const char *text, TTF_Font *font, SDL_Color *color)BaseEngine
render_text(int x, int y, const char *text, SDL_Color *color)BaseEngine
right() (defined in BaseEngine)BaseEngine
setFrameRate(int framerate)BaseEngine
setMap(Map *map)BaseEngine
setRenderer(SDL_Renderer *renderer)BaseEngine
start()BaseEnginevirtual
stop()BaseEnginevirtual
up() (defined in BaseEngine)BaseEngine
update()=0BaseEnginepure virtual
~BaseEngine() (defined in BaseEngine)BaseEnginevirtual