12 #include "SDL2/SDL_image.h"
29 TileSet(SDL_Renderer *renderer);
31 int loadTileSet(
const char* filename,
int tilewidth,
int tileheight,
int tiles);
32 int tilewidth,texturewidth;
33 int tileheight,textureheight;
46 void drawTile(
int x,
int y,
int index,SDL_RendererFlip flip);
56 void drawTile(
int x,
int y,
int w,
int h,
int index,SDL_RendererFlip flip);
71 SDL_Renderer* renderer;
void drawTile(int x, int y, int index, SDL_RendererFlip flip)
Definition: TileSet.cpp:44
int getTilesCnt()
Definition: TileSet.cpp:85
SDL_Renderer * getRenderer()
Definition: TileSet.cpp:89