8 #ifndef SIMPLESPRITE_H_
9 #define SIMPLESPRITE_H_
11 #include "BaseSprite.h"
33 texturewidth=p2.texturewidth;
34 textureheight=p2.textureheight;
48 void init(SDL_Renderer *renderer);
65 SDL_Renderer *renderer;
68 int texturewidth,textureheight;
Definition: SimpleSprite.h:29
void draw()
Definition: SimpleSprite.cpp:17
int loadSprite(const char *filename)
Definition: SimpleSprite.cpp:36
int getWidth()
Definition: SimpleSprite.cpp:54
void init(SDL_Renderer *renderer)
Definition: SimpleSprite.cpp:32
int getHeight()
Definition: SimpleSprite.cpp:58
Definition: BaseSprite.h:19